Mold: The Final Stretch

Loops, Mold

I am relieved to say that Mold has picture lock, and is in the process of being scored by composer Reklaklislaw. With some luck, it should be ready for inital viewings in about a month.

What took so long? Coming in at only about 6 minutes, Mold often had to take a back seat to a busy year of client work.

That isn’t to say that I haven’t spent¬† hundreds of hours working on it, and learned many new things along the way.

Mold was first conceived in the Fall of 2009. It was written and storyboarded in the Spring of 2010, and was filmed in two days in August and September in 2010. Because of two very involved projects, editing didn’t really being until March 2011.

The shooting location (a burned down abandoned textile factory in central NY), while providing a pre-designed and immersive set, also created some unique challenges and limitations that lead to the need for a longer post-production period.

Anyway, I’m looking forward to having something to show and to get feedback on soon!

mold_previz_vs_viz

Previs vs. Vis

Loops, Mold

I don’t expect to be blogging much, but I figured I could use this space to give out some updates on the process of my current personal project “Loops”.

This is a little chart I made that matches my storyboard frames to the frames that were shot for the first in the series “Mold”. Making it was a fun little exercise to check the calibration of my previsualization to visualization.